91青青草

Solip Park

Project Employee
Project Employee
A806 Department of Art and Media

Solip Park is a doctoral student at Aalto University School of Arts, Design, and Architecture - Department of Media. Her research interest is focused on digital game production culture and immigrants/expats game creators. Prior to her academic career, Solip worked as one of the founding members of Nexon Computer Museum - the first permanent museum in East Asia dedicated to the history of computer and video games. She also worked at game companies and startup scenes in the USA, South Korea, and Finland, focusing on project management and international relations. She is also a freelance translator and comic artist.

#Games #GameResearch #GameProductionCulture #ImmigrantsinGames #ExpatsinGames
鈥#Entrepreneurship #Research #ProjectManagement #InternationalRelations #Finland #SouthKorea #ConnectingEastWest

Full researcher profile
Phone number
+358408097050

Areas of expertise

game research, game studies, immigrant, game development culture, praxiology, translocality

Honors and awards

Honorable mention in CHI Conference on Human Factors in Computing Systems

Award or honor granted for a specific work Department of Art and Media Jan 2024

Finnish Game Thesis Competition 2020

The Finnish Game Research Society has awarded the prizes of the 2020 game thesis competition to Solip Park from Aalto University (Master of Arts).<br/><br/>Solip鈥檚 master thesis is titled 鈥淒isplay the Gameplay but Playfully: Visual discourse analysis and comic-based research on game Museums in Finland and South Korea.鈥 The work compares how the Finnish Museum of Games (Suomen Pelimuseo) in Tampere, Finland and the Nexon Computer Museum (雱レ姩旎错摠韯半皶氍缄磤) in Jeju, South Korea tend to preserve and display the game culture and history. The results indicated the effect of both individual actors and the country-specific debate on the gaming culture to game museums鈥 operations. Solip has combined visual analysis, interviews, and comic-making as a research tool (also known as 鈥渃omic-based research鈥 method) throughout this thesis. The jury of The Finnish Game Research Society expressed that they were particularly appreciated the methodological ambition of the work, and the way work successfully involved the general public in advancing the research. Solip鈥檚 thesis is available online at https://aaltodoc.aalto.fi/handle/123456789/41382
Award or honor granted for a specific work Department of Media May 2020

Publications

Solip Park, Perttu H盲m盲l盲inen, Annakaisa Kultima 2024 CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems

Solip Park 2024 Transactions of the Digital Games Research Association

Solip Park 2024

Leon Y. Xiao, Solip Park 2024 Journal of the ACM

Bastian Kordyaka, Solip Park, Jeanine Krath, Samuli Laato 2023 ACM Transactions on Social Computing

Jeanine Krath, Ana Carolina Tom茅 Klock, Benedikt Morschheuser, Nikoletta-Zampeta Legaki, Solip Park, Harald F. O. von Korflesch, Juho Hamari 2023 7th International GamiFIN Conference 2023

Solip Park, Annakaisa Kultima, Kenji Ono, Buho Choi 2023 Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2023

Solip Park, Maarten Denoo, Eva Grosemans, Elena Petrovskaya, Yaewon Jin, Leon Y. Xiao 2023 Mindtrek '23: Proceedings of the 26th International Academic Mindtrek Conference

Laura Piispanen, Edward Morrell, Solip Park, Marcell Pfaffhauser, Annakaisa Kultima 2023 Proceedings of COG 2023 conference

Robby Van Delden, Dennis Reidsma, Dees Postma, Joris Weijdom, Elena M谩rquez Segura, Laia Turmo Vidal, Jos茅 Manuel Vega-Cebri谩n, Ana Tajadura-Jim茅nez, Annika Waern, Solip Park, Perttu H盲m盲l盲inen, Jos茅 Maria Font, Mats Johnsson, L忙rke Schj酶dt Rasmussen, Lars Elb忙k 2023